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Study Space
Immersive the Bay, Stanford XR Hackathon, 2023
Summary
At the age of the information explosure, we are facing a serious problem of distraction, always from the smartphone. Even if when we are working or studying on the computer, we may be distracted by various notifications and webpages. So, we focused on the problem of productivity and tried to solve this problem through Quest 3. My role was UX designer as well as 3D designer.
Design Question
How might we improve the concentration and productivity for students in mixed reality?
User Flow

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